Update 18.11

Update 18.9

  • Fixed hearing headshot sounds while Silence is active.
  • Fixed Silence freezing Sargas Ruk during his boss fight.

Update 18.6

  • Conclave: Sonic Boom range has been increased and now hit in a 40 degree FOV.
  • Fixed Sonar creating outdated enemy markers on the minimap.

Update 18.5

  • Sonic Boom, Silence, and Sound Quake will no longer be able to push, stun, or stagger boss-type enemies.
  • Augment: Fixed Sonar Resonance not properly functioning when an enemy is ragdolled during the killing blow.

Hotfix 18.4.7

  • Fixed Sound Quake audio FX still playing after a Host Migration occurs.

Update 18.0

  • Conclave: Increased the damage of Sonic Boom in PvP.

Hotfix 17.8.1

  • Fixed Sonar indefinitely stacking Resonance in the same location without a delay.
  • Fixed Sonar visual FX displaying as super bright.

Update 17.5

  • Conclave: Banshee can now be used in Conclave.

Hotfix 17.2.2

  • Fixed an issue preventing some abilities (such as Sound Quake) from being deactivated using the Power Menu.

Hotfix 17.0.5

  • Added Apex particles to Push.
  • Added visual trails FX to Banshee’s Ability powers.

Hotfix 17.0.3

  • Fixed an issue with Banshee’s idle animation.

Update 16.10.2

  • Fixed enemies focusing their attacks on player Sentinels after Silence has been cast.

Update 16.9

  • Fixed Sonic Fracture Mod not affecting all enemies when used by Clients.

Update 16.7

  • Augment: Fixed Sonic Fracture FX lingering if the target became immediately ragdolled.

Update 16.6

Update 16.5.6

  • Fixed Immortal Skin not properly applying to their shoulder pads.

Update 15.7

  • Fixed Resonance Augment Mod not functioning.

Update 15.6

Update 15.5

  • Augment: Enemies affected by Savage Silence Mod are now open to finishes while under the effects of crowd control.

Update 15.0.1

  • Fixed a bug that was incorrectly scaling Syandanas down on Banshee by 20%.
    • Should address some physics issues with Syandanas.

Update 15.0

Update 14.7

  • Trinity's Energy Vampire will no longer provide energy to Banshees performing Sound Quake so as to prevent infinite energy usage.

Update 14.5

  • Sonar ignore security cameras and turrets.
  • Sonar now uses Energy Colour.

Update 14.2

  • Silence no longer affects the Stalker.
  • Fixed an issue with Silence not properly affecting Specters or player opponents in Dark Sector missions.

Update 14.1.4

  • Sonar Fixes:
    • Fixed the weak spot indicators not appearing correctly for clients.
    • Fixed AI frames only being able to cast the ability once.
    • Fixed an issue with all the enemy minimap markers being removed once a single affected enemy is killed.
    • Fixed an issue with the weak spot indicator being removed prematurely when the ability is cast again.
    • Fixed an issue with the weak spot damage amplification not being correctly removed after the ability ends.

Update 14.0.8

  • Fixed an issue with Banshee's Immortal Skin always appearing white.

Update 14.0.2

  • Fixed Banshee's toggle-able powers being broken by pause menu.

Hotfix 13.9.1

  • Silence now includes new Aura and stun properties.

Update 13.9

  • Shifted Banshee's shoulder pad back slightly to reduce clipping.

Update 13.8

  • Fixed issue where the FX of Silence does not disappear when the power duration is cancelled by a teleport volume (falling off map and respawning).

Update 13.5

  • Adjusted the positioning of Chest Armor.

Hotfix 13.4.1

  • Fixed issue where Sonar was not recastable.

Update 13.4

  • Tweaked Sound Quake sound effects.
  • Fixed Sonar having a cool down discrepancy between host and client.
  • Fixed an issue with players getting stuck in Sound Quake animation if cast right as they entered into the downed state.

Update 13.3

  • Silence: Is now a radial ranged effect that moves with you. As enemies enter the radius/area, they experience a ‘sonic disturbance’ which they react to. This disturbance deafens the targets and affects their awareness.
  • Sound Quake: Players can now control when to deactivate Sound Quake, with the option to toggle it on or off. Sound Quake will consume energy per second while active.
  • Toggling changes will give players more freedom instead of being locked in place while the rest of your team runs around. It should also add a nice element of resource management, rather than being stuck in place at the cost of X energy.
  • Tweaked the ability and energy visuals.

Update 13.2

  • Fixed an issue with Sonar highlighting nonexistent weak points on Vay Hek.
  • Fixed an issue with Banshee's visual effects lingering after usage when experiencing heavy lag.

Update 13.0

  • Improved the code performance on Sonic Boom.

Update 12.5.1

  • Fixed Imperator Syandana appearing on Banshee’s waist.

Update 12.4.5

  • Fixed Sonar effects lingering after enemies have been killed.

Update 12.1

  • Fixed Banshee’s Sonar not showing enemies on clients.

Update 12.0

  • Banshee parts now researchable in the Dojo Labs.

Update 11.2

  • Armor buff from 10 to 15.

Update 11.0.4

  • Fixed Banshee Immortal skin not being tintable.

Update 10.8.0

  • Conclave: Sonic Boom now stunlocks opponents. A cooldown of 5 seconds has been added to Sonic Boom in Conclaves.

Update 10.7.1

  • Fixed Sonar leaving mini-map icons for dead enemies.

Update 10.3

  • Added unique casting sounds for Banshee abilities and updated Soundquake and Silence.

Update 10.0

  • Added idle FX.
  • Fixed Sonar not applying damage multipliers to shields.

Update 9.6

  • Fixed Silence not using correct energy colours.

Update 9.1.1

  • Fix for crash with Soundquake if gore was disabled.

Update 8.1.2

  • Fixed Sonar "Power in Use" issue.


  • Fix for clients not seeing Silence.

Update 8.0.7

  • Fixed Silence not affecting enemies.

Update 8.0

  • Infested enemy types now play reaction to Soundquake.

Update 7.11

  • Sound Quake has been balanced to do more intended damage amounts on use.

Update 7.10

  • Fixed mods not affecting Sonar.

Update 7.9

  • Fixed Soundquake causing visibility issues for other players (not the caster).

Update 7.8

  • Fixed Push not working against Chargers.

Update 7.7.3

  • Blueprints moved to the uncommon pool.

Update 7.0

  • Added into game.

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Vòng quanh Wikia

Wikia ngẫu nhiên